FastLED 3.9.8
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Cylon.ino
#include <FastLED.h>
using namespace fl;
// How many leds in your strip?
#define NUM_LEDS 64
// For led chips like Neopixels, which have a data line, ground, and power, you just
// need to define DATA_PIN. For led chipsets that are SPI based (four wires - data, clock,
// ground, and power), like the LPD8806, define both DATA_PIN and CLOCK_PIN
#define DATA_PIN 2
#define CLOCK_PIN 13
// Define the array of leds
CRGB leds[NUM_LEDS];
void setup() {
Serial.begin(57600);
Serial.println("resetting");
FastLED.addLeds<WS2812,DATA_PIN,RGB>(leds,NUM_LEDS);
}
void fadeall() { for(int i = 0; i < NUM_LEDS; i++) { leds[i].nscale8(250); } }
void loop() {
static uint8_t hue = 0;
Serial.print("x");
// First slide the led in one direction
for(int i = 0; i < NUM_LEDS; i++) {
// Set the i'th led to red
leds[i] = CHSV(hue++, 255, 255);
// Show the leds
// now that we've shown the leds, reset the i'th led to black
// leds[i] = CRGB::Black;
fadeall();
// Wait a little bit before we loop around and do it again
delay(10);
}
Serial.print("x");
// Now go in the other direction.
for(int i = (NUM_LEDS)-1; i >= 0; i--) {
// Set the i'th led to red
leds[i] = CHSV(hue++, 255, 255);
// Show the leds
// now that we've shown the leds, reset the i'th led to black
// leds[i] = CRGB::Black;
fadeall();
// Wait a little bit before we loop around and do it again
delay(10);
}
}
CFastLED FastLED
Global LED strip management instance.
Definition FastLED.cpp:45
central include file for FastLED, defines the CFastLED class/object
void setBrightness(uint8_t scale)
Set the global brightness scaling.
Definition FastLED.h:723
void show(uint8_t scale)
Update all our controllers with the current led colors, using the passed in brightness.
Definition FastLED.cpp:94
static CLEDController & addLeds(CLEDController *pLed, struct CRGB *data, int nLedsOrOffset, int nLedsIfOffset=0)
Add a CLEDController instance to the world.
Definition FastLED.cpp:79
WS2812 controller class.
Definition FastLED.h:190
@ RGB
Red, Green, Blue (0012)
Definition eorder.h:15
Implements a simple red square effect for 2D LED grids.
Definition crgb.h:16
Representation of an HSV pixel (hue, saturation, value (aka brightness)).
Definition chsv.h:16
Representation of an RGB pixel (Red, Green, Blue)
Definition crgb.h:54
FASTLED_FORCE_INLINE CRGB & nscale8(uint8_t scaledown)
Scale down a RGB to N/256ths of its current brightness, using "plain math" dimming rules.
Definition crgb.hpp:111