FastLED 3.9.15
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◆ rasterize() [3/3]

void fl::XYRasterU8Sparse::rasterize ( const vec2< u16 > & pt,
u8 value )
inline

Definition at line 63 of file raster_sparse.h.

63 {
64 // Turn it into a Tile2x2_u8 tile and see if we can cache it.
65 write(pt, value);
66 }
void write(const vec2< u16 > &pt, u8 value)

References write().

Referenced by fl::Tile2x2_u8::Rasterize().

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