FastLED 3.9.15
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◆ rasterize() [3/3]

void fl::XYRasterU8Sparse::rasterize ( const vec2< int > & pt,
uint8_t value )
inline

Definition at line 54 of file raster_sparse.h.

54 {
55 // Turn it into a Tile2x2_u8 tile and see if we can cache it.
56 write(pt, value);
57 }
void write(const vec2< int > &pt, uint8_t value)

References write().

Referenced by fl::Tile2x2_u8::Rasterize().

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