Hue direction for calculating fill gradients.
Since "hue" is a value around a color wheel, there are always two directions to sweep from one hue to another.
Definition at line 33 of file colorutils_misc.h.
33 {
TGradientDirectionCode
Hue direction for calculating fill gradients.
@ SHORTEST_HUES
Hue goes whichever way is shortest.
@ LONGEST_HUES
Hue goes whichever way is longest.
@ FORWARD_HUES
Hue always goes clockwise around the color wheel.
@ BACKWARD_HUES
Hue always goes counter-clockwise around the color wheel.