FastLED 3.9.15
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◆ calculateBandEnergies()

void fl::AudioReactive::calculateBandEnergies ( )
private

Definition at line 441 of file audio_reactive.cpp.

441 {
442 // Calculate energy for bass frequencies (bins 0-1)
443 mCurrentData.bassEnergy = (mCurrentData.frequencyBins[0] + mCurrentData.frequencyBins[1]) / 2.0f;
444
445 // Calculate energy for mid frequencies (bins 6-7)
446 mCurrentData.midEnergy = (mCurrentData.frequencyBins[6] + mCurrentData.frequencyBins[7]) / 2.0f;
447
448 // Calculate energy for treble frequencies (bins 14-15)
449 mCurrentData.trebleEnergy = (mCurrentData.frequencyBins[14] + mCurrentData.frequencyBins[15]) / 2.0f;
450}

References mCurrentData.

Referenced by processSample().

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