FastLED 3.10.6
Loading...
Searching...
No Matches

◆ output_blur_passes

fl::u8 fl::WaveFxArgs::output_blur_passes = 1

Number of blur passes (1 = single pass, 2+ = repeated smoothing).

Use 1 for typical smoothing; 2 only if you genuinely need a heavier blur — visually subtle gain past 2 passes.

Definition at line 143 of file wave.h.