FastLED 3.10.8
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◆ lerp() [1/2]

FASTLED_FORCE_INLINE float fl::lerp ( float t,
float a,
float b )

Definition at line 51 of file perlin_float.h.

51 {
52 return a + t * (b - a);
53}

References FASTLED_FORCE_INLINE, FL_NO_EXCEPT, and t.

Referenced by fl::FlowFieldFloat::Perlin2D::noise(), pnoise(), fl::perlin_i16_optimized::pnoise2d_raw(), fl::perlin_q16::pnoise2d_raw(), fl::perlin_s16x16::pnoise2d_raw(), fl::perlin_s8x8::pnoise2d_raw(), and fl::perlin_s16x16::pnoise3d_raw().

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