FastLED 3.10.8
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◆ colorburn()

float fl::colorburn ( float & a,
float & b )
inline

Definition at line 162 of file engine_core.h.

162 {
163 return (1 - ((1 - a / 255.f) / (b / 255.f))) * 255.f;
164}

References FL_NO_EXCEPT.

Referenced by fl::Engine::colorburn().

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