391 {
392
393 fl::u8 index_4bit = index >> 12;
394
396
397 const CRGB *entry = &(pal[0]) + index_4bit;
399 fl::u8 green1 = entry->green;
400 fl::u8 blue1 = entry->blue;
401
404 if (index_4bit == 15) {
405 entry = &(pal[0]);
406 } else {
407 entry++;
408 }
409
410
411
416
417
419 fl::u8 green2 = entry->green;
420 fl::u8 blue2 = entry->blue;
425
426
427 red1 += red2;
428 green1 += green2;
429 blue1 += blue2;
430 }
432
434 }
435 return CRGB(red1, green1, blue1);
436}
UISlider brightness("Brightness", 128, 0, 255, 1)
UISlider offset("Offset", 0.0f, 0.0f, 1.0f, 0.01f)
LIB8STATIC_ALWAYS_INLINE void cleanup_R1()
Clean up the r1 register after a series of *LEAVING_R1_DIRTY calls.
LIB8STATIC_ALWAYS_INLINE uint8_t scale8_LEAVING_R1_DIRTY(uint8_t i, fract8 scale)
This version of scale8() does not clean up the R1 register on AVR.
LIB8STATIC void nscale8x3(uint8_t &r, uint8_t &g, uint8_t &b, fract8 scale)
Scale three one-byte values by a fourth one, which is treated as the numerator of a fraction whose de...
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2)
Representation of an RGB pixel (Red, Green, Blue)