FastLED 3.10.8
Loading...
Searching...
No Matches

◆ ColorFromPalette() [8/8]

CRGB fl::ColorFromPalette ( const TProgmemRGBPalette32 & pal,
fl::u8 index,
fl::u8 brightness,
TBlendType blendType )

Definition at line 910 of file colorutils.cpp.hpp.

911 {
912 if (blendType == LINEARBLEND_NOWRAP) {
913 index = map8(index, 0, 247); // Blend range is affected by lo3 blend of
914 // values, remap to avoid wrapping
915 }
916
917 fl::u8 hi5 = index;
918#if defined(FL_IS_AVR)
919 hi5 /= 2;
920 hi5 /= 2;
921 hi5 /= 2;
922#else
923 hi5 >>= 3;
924#endif
925 fl::u8 lo3 = index & 0x07;
926
927 CRGB entry(FL_PGM_READ_DWORD_NEAR(&(pal[0]) + hi5));
928
929 fl::u8 red1 = entry.red;
930 fl::u8 green1 = entry.green;
931 fl::u8 blue1 = entry.blue;
932
933 fl::u8 blend = lo3 && (blendType != NOBLEND);
934
935 if (blend) {
936
937 if (hi5 == 31) {
938 entry = FL_PGM_READ_DWORD_NEAR(&(pal[0]));
939 } else {
940 entry = FL_PGM_READ_DWORD_NEAR(&(pal[1]) + hi5);
941 }
942
943 fl::u8 f2 = lo3 << 5;
944 fl::u8 f1 = 255 - f2;
945
946 fl::u8 red2 = entry.red;
947 red1 = scale8_LEAVING_R1_DIRTY(red1, f1);
948 red2 = scale8_LEAVING_R1_DIRTY(red2, f2);
949 red1 += red2;
950
951 fl::u8 green2 = entry.green;
952 green1 = scale8_LEAVING_R1_DIRTY(green1, f1);
953 green2 = scale8_LEAVING_R1_DIRTY(green2, f2);
954 green1 += green2;
955
956 fl::u8 blue2 = entry.blue;
957 blue1 = scale8_LEAVING_R1_DIRTY(blue1, f1);
958 blue2 = scale8_LEAVING_R1_DIRTY(blue2, f2);
959 blue1 += blue2;
960
961 cleanup_R1();
962 }
963
964 if (brightness != 255) {
965 if (brightness) {
966 ++brightness; // adjust for rounding
967 // Now, since brightness is nonzero, we don't need the full
968 // scale8_video logic; we can just to scale8 and then add one
969 // (unless scale8 fixed) to all nonzero inputs.
970 if (red1) {
971 red1 = scale8_LEAVING_R1_DIRTY(red1, brightness);
972#if !(FASTLED_SCALE8_FIXED == 1)
973 ++red1;
974#endif
975 }
976 if (green1) {
977 green1 = scale8_LEAVING_R1_DIRTY(green1, brightness);
978#if !(FASTLED_SCALE8_FIXED == 1)
979 ++green1;
980#endif
981 }
982 if (blue1) {
983 blue1 = scale8_LEAVING_R1_DIRTY(blue1, brightness);
984#if !(FASTLED_SCALE8_FIXED == 1)
985 ++blue1;
986#endif
987 }
988 cleanup_R1();
989 } else {
990 red1 = 0;
991 green1 = 0;
992 blue1 = 0;
993 }
994 }
995
996 return CRGB(red1, green1, blue1);
997}
fl::UISlider brightness("Brightness", BRIGHTNESS, 0, 255)
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2) FL_NO_EXCEPT
#define FL_PGM_READ_DWORD_NEAR(x)
Read a double word (32-bit) from PROGMEM memory.
fl::CRGB CRGB
Definition crgb.h:25
LIB8STATIC fl::u8 map8(fl::u8 in, fl::u8 rangeStart, fl::u8 rangeEnd) FL_NO_EXCEPT
Map from one full-range 8-bit value into a narrower range of 8-bit values, possibly a range of hues.
Definition lib8tion.h:468
unsigned char u8
Definition stdint.h:131
fl::CRGB CRGB
Definition video.h:18

References blend(), brightness, FL_NO_EXCEPT, FL_PGM_READ_DWORD_NEAR, and map8().

+ Here is the call graph for this function: