FastLED 3.10.8
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◆ screen()

float fl::screen ( float & a,
float & b )
inline

Definition at line 156 of file engine_core.h.

156 {
157 return (1 - (1 - a / 255.f) * (1 - b / 255.f)) * 255.f;
158}

References FL_NO_EXCEPT.

Referenced by fl::Engine::screen().

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