FastLED 3.9.15
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T fl::vec2< T >::x = 0 |
Definition at line 178 of file geometry.h.
Referenced by fl::Tile2x2_u8_wrap::Tile2x2_u8_wrap(), fl::Tile2x2_u8_wrap::Tile2x2_u8_wrap(), gen.Point::__repr__(), fl::ScreenMap::addOffset(), fl::Str::append(), fl::Corkscrew::at_splat_extrapolate(), fl::XYRasterU8Sparse::bounds_pixels(), fl::line_xy< T >::distance_to_line_with_point(), DrawRasterToWaveSimulator::draw(), DrawRasterToWaveSimulator::draw(), fl::LineSimplifierExact< NumberT >::estimateMaxDistance(), fl::ScreenMap::getBounds(), fl::CatmullRomPath::interpolate(), loop(), fl::map_range_detail::map_range_math< T, vec2< V > >::map(), fl::LineSimplifier< NumberT >::PerpendicularDistance2(), fl::XYRasterU8Sparse::rasterize_internal(), fl::Transform16::ToBounds(), fl::Matrix3x3f::transform(), fl::Transform16::transform(), fl::traverseGridSegment(), fl::traverseGridSegment16(), fl::traverseGridSegment32(), fl::traverseGridSegmentFloat(), fl::anonymous_namespace{tile2x2.cpp}::wrap(), and fl::anonymous_namespace{tile2x2.cpp}::wrap_x().