FastLED
3.10.8
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ios.cpp.hpp
Go to the documentation of this file.
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#include "
fl/stl/ios.h
"
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namespace
fl
{
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// Manipulator instances — empty-struct markers used as `operator<<` tag
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// dispatch (`cout << hex`). Each is `sizeof == 1` in practice. Public
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// API surface with the same source-compat constraint as `fl::cout` /
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// `fl::cin`: renaming to `hex()` etc. would break every existing user
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// stream expression. Migration deferred; annotated for the linter.
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// FL_LINT_ALLOW_GLOBAL(stream manipulator tag `hex` — public API surface, empty struct, ~1 byte per manipulator)
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const
hex_t
hex
;
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// FL_LINT_ALLOW_GLOBAL(stream manipulator tag `dec` — see `hex` above)
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const
dec_t
dec
;
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// FL_LINT_ALLOW_GLOBAL(stream manipulator tag `oct` — see `hex` above)
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const
oct_t
oct
;
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}
// namespace fl
ios.h
fl::dec
const dec_t dec
Definition
ios.cpp.hpp:13
fl::hex
const hex_t hex
Definition
ios.cpp.hpp:11
fl::oct
const oct_t oct
Definition
ios.cpp.hpp:15
fl
Base definition for an LED controller.
Definition
crgb.hpp:179
fl::dec_t
Definition
ios.h:31
fl::hex_t
Definition
ios.h:24
fl::oct_t
Definition
ios.h:38
fl
stl
ios.cpp.hpp
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