FastLED 3.9.15
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◆ addPoint() [1/2]

void fl::CatmullRomParams::addPoint ( float x,
float y )
inline

Definition at line 106 of file xypath_impls.h.

106{ points.push_back(vec2f(x, y)); }
uint32_t x[NUM_LAYERS]
Definition Fire2023.ino:82
uint32_t y[NUM_LAYERS]
Definition Fire2023.ino:83
HeapVector< vec2f > points
vec2< float > vec2f
Definition geometry.h:151

References points, x, and y.