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FastLED 3.9.15
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extern |
16-bit, fixed point implementation of Perlin's noise.
| x | x-axis coordinate on noise map (1D) |
| y | y-axis coordinate on noise map (2D) |
| t | t-axis coordinate on noise map (3D) |
Definition at line 420 of file noise.cpp.
References inoise16_raw(), t, x, y, and z.
Referenced by PlasmaWaveGenerator::calculatePlasmaPixel(), drawBinaryPulse(), drawCosmicSwirl(), drawDigitalRain(), drawElectricStorm(), drawFireDance(), drawGlitchCity(), drawLavaLamp(), drawNebulaDrift(), drawOceanDepths(), fill_raw_2dnoise16(), fill_raw_2dnoise16into8(), fill_raw_noise16into8(), Fire2023(), getFirePaletteIndex(), getPaletteIndex(), getPaletteIndex(), loop(), showGenerative(), and NoiseGenerator::Value().
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