|
FastLED 3.9.15
|
|
extern |
16-bit, fixed point implementation of Perlin's noise.
| x | x-axis coordinate on noise map (1D) |
| y | y-axis coordinate on noise map (2D) |
| z | z-axis coordinate on noise map (3D) |
Definition at line 436 of file noise.cpp.
References inoise16_raw(), x, y, and z.
Here is the call graph for this function: