FastLED 3.9.15
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◆ getAnimationTime()

float getAnimationTime ( uint32_t now)

Definition at line 112 of file BilinearCompression.ino.

112 {
113 float pointf = shapeProgress.updatef(now);
114 return pointf + transition.value();
115}
UISlider transition("Transition", 0.0f, 0.0f, 1.0f, 0.01f)
TimeClampedTransition shapeProgress(TIME_ANIMATION)

References shapeProgress, and transition.

Referenced by loop().

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