FastLED 3.10.8
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◆ setAmbientPalette()

void fl::PerlinParticlePunch::setAmbientPalette ( const CRGBPalette16 & palette)

Set palette for ambient particles.

Definition at line 98 of file perlin_particle_punch.cpp.hpp.

98 {
100}
UINumberField palette("Palette", 0, 0, 2)

References fl::FL_NO_EXCEPT, mAmbientPalette, and palette().

Referenced by ~PerlinParticlePunch().

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