Definition at line 120 of file FxWave2d.ino.
120 {
121 float perc = .15f;
122 uint8_t min_x = perc *
WIDTH;
123 uint8_t max_x = (1 - perc) *
WIDTH;
124 uint8_t min_y = perc *
HEIGHT;
125 uint8_t max_y = (1 - perc) *
HEIGHT;
126 int x = random(min_x, max_x);
127 int y = random(min_y, max_y);
130}
WaveFx waveFxLower(xyRect, WaveFx::Args{ .factor=SUPER_SAMPLE_4X,.half_duplex=true,.speed=0.18f,.dampening=9.0f,.crgbMap=WaveCrgbGradientMapPtr::New(electricBlueFirePal), })
WaveFx waveFxUpper(xyRect, WaveFx::Args{ .factor=SUPER_SAMPLE_4X,.half_duplex=true,.speed=0.25f,.dampening=3.0f,.crgbMap=WaveCrgbGradientMapPtr::New(electricGreenFirePal), })
References HEIGHT, waveFxLower, waveFxUpper, WIDTH, x, and y.
Referenced by loop(), and processAutoTrigger().