FastLED 3.10.8
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◆ blurGaussian() [1/3]

template<typename RGB_T>
template<int hRadius, int vRadius>
void fl::gfx::Canvas< RGB_T >::blurGaussian ( )
inline

Definition at line 97 of file canvas.h.

97 {
99 }
void blurGaussian(Canvas< RGB_T > &canvas, alpha8 dimFactor) FL_NO_EXCEPT
Compile-time Gaussian blur with independent H/V radii.

References fl::gfx::blurGaussian(), and fl::FL_NO_EXCEPT.

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