FastLED 3.9.7
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Color Blurring Functions

Detailed Description

Functions for blurring colors

Functions

void blur1d (CRGB *leds, uint16_t numLeds, fract8 blur_amount)
 One-dimensional blur filter.
 
void blur2d (CRGB *leds, uint8_t width, uint8_t height, fract8 blur_amount, const fl::XYMap &xymap)
 Two-dimensional blur filter.
 
void blurRows (CRGB *leds, uint8_t width, uint8_t height, fract8 blur_amount, const fl::XYMap &xymap)
 Perform a blur1d() on every row of a rectangular matrix.
 
void blurColumns (CRGB *leds, uint8_t width, uint8_t height, fract8 blur_amount, const fl::XYMap &xymap)
 Perform a blur1d() on every column of a rectangular matrix.
 

Function Documentation

◆ blur1d()

void blur1d ( CRGB * leds,
uint16_t numLeds,
fract8 blur_amount )

One-dimensional blur filter.

Spreads light to 2 line neighbors.

  • 0 = no spread at all
  • 64 = moderate spreading
  • 172 = maximum smooth, even spreading
  • 173..255 = wider spreading, but increasing flicker

Total light is NOT entirely conserved, so many repeated calls to 'blur' will also result in the light fading, eventually all the way to black; this is by design so that it can be used to (slowly) clear the LEDs to black.

Parameters
ledsa pointer to the LED array to blur
numLedsthe number of LEDs to blur
blur_amountthe amount of blur to apply

Definition at line 422 of file colorutils.cpp.

◆ blur2d()

void blur2d ( CRGB * leds,
uint8_t width,
uint8_t height,
fract8 blur_amount,
const fl::XYMap & xymap )

Two-dimensional blur filter.

Spreads light to 8 XY neighbors.

  • 0 = no spread at all
  • 64 = moderate spreading
  • 172 = maximum smooth, even spreading
  • 173..255 = wider spreading, but increasing flicker

Total light is NOT entirely conserved, so many repeated calls to 'blur' will also result in the light fading, eventually all the way to black; this is by design so that it can be used to (slowly) clear the LEDs to black.

Parameters
ledsa pointer to the LED array to blur
widththe width of the matrix
heightthe height of the matrix
blur_amountthe amount of blur to apply

Definition at line 439 of file colorutils.cpp.

◆ blurColumns()

void blurColumns ( CRGB * leds,
uint8_t width,
uint8_t height,
fract8 blur_amount,
const fl::XYMap & xymap )

Perform a blur1d() on every column of a rectangular matrix.

See also
blur1d()
Parameters
ledsa pointer to the LED array to blur
widththe width of the matrix
heightthe height of the matrix
blur_amountthe amount of blur to apply

Definition at line 472 of file colorutils.cpp.

◆ blurRows()

void blurRows ( CRGB * leds,
uint8_t width,
uint8_t height,
fract8 blur_amount,
const fl::XYMap & xymap )

Perform a blur1d() on every row of a rectangular matrix.

See also
blur1d()
Parameters
ledsa pointer to the LED array to blur
widththe width of the matrix
heightthe height of the matrix
blur_amountthe amount of blur to apply

Definition at line 445 of file colorutils.cpp.