FastLED 3.9.15
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◆ blurGaussian() [5/6]

template<int hRadius, int vRadius, typename RGB_T>
void fl::gfx::blurGaussian ( CanvasMapped< RGB_T > & canvas,
alpha16 dimFactor )

Higher-precision dim overload for CanvasMapped (UNORM16).

Definition at line 1313 of file blur.cpp.hpp.

1313 {
1315}
FL_OPTIMIZE_FUNCTION void blurGaussianMappedImpl(CanvasMapped< RGB_T > &canvas, AlphaT alpha)

References blurGaussianMappedImpl().

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