FastLED 3.9.15
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◆ blurGaussian() [4/6]

template<int hRadius, int vRadius, typename RGB_T>
void fl::gfx::blurGaussian ( CanvasMapped< RGB_T > & canvas)
inline

Definition at line 43 of file canvas.h.

43 {
45}
void blurGaussian(Canvas< RGB_T > &canvas, alpha8 dimFactor)
Compile-time Gaussian blur with independent H/V radii.
Unsigned 8-bit alpha / brightness — UNORM8.
Definition alpha.h:42

References blurGaussian(), and FL_NOEXCEPT.

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