FastLED
3.9.15
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RGBCalibrate.ino
#include "
FastLED.h
"
//
// RGB Calibration code
//
// Use this sketch to determine what the RGB ordering for your chipset should be. Steps for setting up to use:
// * Uncomment the line in setup that corresponds to the LED chipset that you are using. (Note that they
// all explicitly specify the RGB order as RGB)
// * Define DATA_PIN to the pin that data is connected to.
// * (Optional) if using software SPI for chipsets that are SPI based, define CLOCK_PIN to the clock pin
// * Compile/upload/run the sketch
// You should see six leds on. If the RGB ordering is correct, you should see 1 red led, 2 green
// leds, and 3 blue leds. If you see different colors, the count of each color tells you what the
// position for that color in the rgb orering should be. So, for example, if you see 1 Blue, and 2
// Red, and 3 Green leds then the rgb ordering should be BRG (Blue, Red, Green).
// You can then test this ordering by setting the RGB ordering in the addLeds line below to the new ordering
// and it should come out correctly, 1 red, 2 green, and 3 blue.
//
#define NUM_LEDS 7
// For led chips like WS2812, which have a data line, ground, and power, you just
// need to define DATA_PIN. For led chipsets that are SPI based (four wires - data, clock,
// ground, and power), like the LPD8806 define both DATA_PIN and CLOCK_PIN
// Clock pin only needed for SPI based chipsets when not using hardware SPI
#define DATA_PIN 3
#define CLOCK_PIN 13
CRGB
leds
[
NUM_LEDS
];
void
setup
() {
// sanity check delay - allows reprogramming if accidently blowing power w/leds
delay(2000);
// Uncomment/edit one of the following lines for your leds arrangement.
// ## Clockless types ##
// FastLED.addLeds<SM16703, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<TM1829, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<TM1812, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<TM1809, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<TM1804, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<TM1803, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<UCS1903, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<UCS1903B, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<UCS1904, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<UCS2903, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<WS2812, DATA_PIN, RGB>(leds, NUM_LEDS); // GRB ordering is typical
// FastLED.addLeds<WS2852, DATA_PIN, RGB>(leds, NUM_LEDS); // GRB ordering is typical
// FastLED.addLeds<WS2812B, DATA_PIN, RGB>(leds, NUM_LEDS); // GRB ordering is typical
// FastLED.addLeds<GS1903, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<SK6812, DATA_PIN, RGB>(leds, NUM_LEDS); // GRB ordering is typical
// FastLED.addLeds<SK6822, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<APA106, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<PL9823, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<SK6822, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<WS2811, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<WS2813, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<APA104, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<WS2811_400, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<GE8822, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<GW6205, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<GW6205_400, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<LPD1886, DATA_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<LPD1886_8BIT, DATA_PIN, RGB>(leds, NUM_LEDS);
// ## Clocked (SPI) types ##
// FastLED.addLeds<LPD6803, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS); // GRB ordering is typical
// FastLED.addLeds<LPD8806, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS); // GRB ordering is typical
// FastLED.addLeds<WS2801, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<WS2803, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<SM16716, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS);
// FastLED.addLeds<P9813, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS); // BGR ordering is typical
// FastLED.addLeds<DOTSTAR, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS); // BGR ordering is typical
// FastLED.addLeds<APA102, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS); // BGR ordering is typical
// FastLED.addLeds<SK9822, DATA_PIN, CLOCK_PIN, RGB>(leds, NUM_LEDS); // BGR ordering is typical
// FastLED.setBrightness(CRGB(255,255,255));
}
void
loop
() {
leds
[0] =
CRGB
(255,0,0);
leds
[1] =
CRGB
(0,255,0);
leds
[2] =
CRGB
(0,255,0);
leds
[3] =
CRGB
(0,0,255);
leds
[4] =
CRGB
(0,0,255);
leds
[5] =
CRGB
(0,0,255);
leds
[6] =
CRGB
(0,0,0);
FastLED
.show();
delay(1000);
}
setup
void setup()
Definition
AnalogOutput.ino:61
loop
void loop()
Definition
AnalogOutput.ino:50
leds
CRGB leds[NUM_LEDS]
Definition
Apa102.ino:11
NUM_LEDS
#define NUM_LEDS
Definition
Apa102.ino:6
FastLED
CFastLED FastLED
Global LED strip management instance.
Definition
FastLED.cpp:58
FastLED.h
central include file for FastLED, defines the CFastLED class/object
CRGB
Representation of an RGB pixel (Red, Green, Blue)
Definition
crgb.h:54
Generated on Fri Apr 18 2025 03:39:31 for FastLED by
1.13.2