static void resetPrivateFFTCount() FL_NOEXCEPT
float getBass() const FL_NOEXCEPT
float getMidAvg() const FL_NOEXCEPT
void reset() FL_NOEXCEPT override
float getTrebRaw() const FL_NOEXCEPT
float getVolAtt() const FL_NOEXCEPT
function_list< void(const VibeLevels &)> onVibeLevels
bool needsFFT() const FL_NOEXCEPT override
float getBassAvg() const FL_NOEXCEPT
float getBassLongAvg() const FL_NOEXCEPT
void setSampleRate(int sampleRate) FL_NOEXCEPT override
float getMidLongAvg() const FL_NOEXCEPT
void fireCallbacks() FL_NOEXCEPT override
bool isMidSpike() const FL_NOEXCEPT
float getTrebLongAvg() const FL_NOEXCEPT
float getTreb() const FL_NOEXCEPT
void update(shared_ptr< Context > context) FL_NOEXCEPT override
float getMid() const FL_NOEXCEPT
float getVol() const FL_NOEXCEPT
SilenceEnvelope mImmRelEnv[3]
float getBassAtt() const FL_NOEXCEPT
float getTrebAtt() const FL_NOEXCEPT
float getMidAtt() const FL_NOEXCEPT
function_list< void()> onMidSpike
void setTargetFps(float fps) FL_NOEXCEPT
function_list< void()> onBassSpike
static float adjustRateToFPS(float rateAtFps1, float fps1, float actualFps) FL_NOEXCEPT
float getMidRaw() const FL_NOEXCEPT
~Vibe() FL_NOEXCEPT override
const char * getName() const FL_NOEXCEPT override
SilenceEnvelope mAvgRelEnv[3]
static int getPrivateFFTCount() FL_NOEXCEPT
function_list< void()> onTrebSpike
bool isTrebSpike() const FL_NOEXCEPT
float getBassRaw() const FL_NOEXCEPT
bool isBassSpike() const FL_NOEXCEPT
float getTrebAvg() const FL_NOEXCEPT
Base definition for an LED controller.