89 {
92 Status s =
isFinal() ? Status::CHUNKED_FINAL : Status::CHUNKED_NO_DATA;
93 return ChunkedReadResult(s, fl::span<const u8>());
94 }
95 const fl::vector<u8>& front =
mChunks.front();
97
98 return ChunkedReadResult(Status::CHUNKED_NO_DATA, fl::span<const u8>());
99 }
101 fl::span<const u8> written(out.
data(), front.
size());
103 return ChunkedReadResult(Status::CHUNKED_DATA, written);
104}
bool isFinal() const FL_NO_EXCEPT
fl::vector< fl::vector< u8 > > mChunks
const T * data() const FL_NO_EXCEPT
constexpr fl::size size() const FL_NO_EXCEPT
fl::size size() const FL_NO_EXCEPT
Status
Connection state, advanced by the platform's event handlers.
FASTLED_FORCE_INLINE void * memcpy(void *dest, const void *src, size_t n) FL_NO_EXCEPT