1800{
1801 if (redraw->
x1 == 0 || redraw->
y1 == 0) {
1802 *redraw = *frame;
1803 } else {
1804 if (redraw->
x0 > frame->
x0) {
1805 redraw->
x0 = frame->
x0;
1806 }
1807 if (redraw->
x1 < frame->
x1) {
1808 redraw->
x1 = frame->
x1;
1809 }
1810 if (redraw->
y0 > frame->
y0) {
1811 redraw->
y0 = frame->
y0;
1812 }
1813 if (redraw->
y1 < frame->
y1) {
1814 redraw->
y1 = frame->
y1;
1815 }
1816 }
1817}
fl::u32 y0
y co-ordinate of redraw rectangle, top
fl::u32 x1
x co-ordinate of redraw rectangle, right
fl::u32 y1
y co-ordinate of redraw rectangle, bottom
fl::u32 x0
x co-ordinate of redraw rectangle, left