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FastLED 3.10.6
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| PixelIterator * fl::anonymous_namespace{pipeline_binding.cpp.hpp}::makeColorPipelineIterator | ( | void * | source_storage, |
| void * | iterator_storage, | ||
| PixelController< RGB, 1, 0xFFFFFFFF > & | controller, | ||
| EOrder | order, | ||
| ColorPipelineFrameRef | pipeline, | ||
| const Rgbw & | rgbw, | ||
| Rgbww | rgbww, | ||
| u8 | dither_phase, | ||
| u8 | brightness ) |
Builds the managed iterator in the caller's storage.
Named for this file because .cpp.hpp files share a translation unit under the unity build, so an anonymous namespace does not isolate it.
Definition at line 86 of file pipeline_binding.cpp.hpp.
References brightness, controller, fl::FL_NO_EXCEPT, fl::FluxScalar::fromRawQ16(), makeColorPipelineIterator(), rgbw, and fl::ColorManagedPixelSource::setFlux().
Referenced by makeColorPipelineIterator().
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