void fill_2dnoise16(CRGB *leds, int width, int height, bool serpentine, fl::u8 octaves, fl::u32 x, int xscale, fl::u32 y, int yscale, fl::u32 time, fl::u8 hue_octaves, fl::u16 hue_x, int hue_xscale, fl::u16 hue_y, fl::u16 hue_yscale, fl::u16 hue_time, bool blend, fl::u16 hue_shift)
Fill an LED matrix with random colors, using 16-bit noise.