FastLED 3.9.15
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Stock color palettes, only included when used.
These palettes are all declared as PROGMEM
, meaning that they won't take up SRAM on AVR chips until used. Furthermore, the compiler won't even include these in your PROGMEM (flash) storage unless you specifically use each one, so you only "pay for" those you actually use.
Macros | |
#define | RainbowStripesColors_p RainbowStripeColors_p |
Alias of RainbowStripeColors_p. | |
Functions | |
DEFINE_GRADIENT_PALETTE (Rainbow_gp) | |
Rainbow gradient. | |
Variables | |
const TProgmemRGBPalette16 | CloudColors_p |
Cloudy color palette. | |
const TProgmemRGBPalette16 | ForestColors_p |
Forest colors, greens. | |
const TProgmemRGBPalette16 | HeatColors_p |
Approximate "black body radiation" palette, akin to the FastLED HeatColor() function. | |
const TProgmemRGBPalette16 | LavaColors_p |
Lava color palette. | |
const TProgmemRGBPalette16 | OceanColors_p |
Ocean colors, blues and whites. | |
const TProgmemRGBPalette16 | PartyColors_p |
HSV color ramp: blue, purple, pink, red, orange, yellow (and back). | |
const TProgmemRGBPalette16 | RainbowColors_p |
HSV Rainbow. | |
const TProgmemRGBPalette16 | RainbowStripeColors_p |
HSV Rainbow colors with alternatating stripes of black. | |