10 mStr.append(
"Tile2x2_u8(");
13 mStr.append(subpixel.
at(0, 0));
15 mStr.append(subpixel.
at(0, 1));
17 mStr.append(subpixel.
at(1, 0));
19 mStr.append(subpixel.
at(1, 1));
StrStream & operator<<(const CRGB &rgb)
rect< int16_t > bounds() const
bounds => [begin_x, end_x) (where end_x is exclusive)
uint8_t & at(int x, int y)
Defines the red, green, and blue (RGB) pixel struct.
Implements a simple red square effect for 2D LED grids.