19 for (
int j = 0; j <
length; ++j) {
FrameBuffer(int n_pixels)
void ApplyBlendAdd(const Color3i &color)
FrameBufferBase(Color3i *array, int n_pixels)
void ApplyBlendSubtract(const Color3i &color)
void FillColor(const Color3i &color)
virtual ~FrameBufferBase()
void Set(int i, const Color3i &c)
void ApplyBlendMultiply(const Color3i &color)
Color3i * GetIterator(int i)