FastLED 3.9.15
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◆ noisePunchY()

void fl::FlowField::noisePunchY ( float center,
float width,
float amplitude = 1.0f,
BumpShape shape = BumpShape::HalfSine )

Trigger a noise punch on the Y axis (rows).

Definition at line 47 of file flowfield.cpp.hpp.

48 {
49 mNoiseBias.triggerY(center, width, amplitude, shape);
50}
NoiseBias2D mNoiseBias
Definition flowfield.h:287
u8 width
Definition blur.h:186

References mNoiseBias, and fl::width.

Referenced by loop().

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