FastLED 3.9.15
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◆ getAnimartrixName()

fl::string fl::getAnimartrixName ( int animation)
inline

Definition at line 187 of file animartrix.hpp.

187 {
188 if (animation < 0 || animation >= static_cast<int>(AnimartrixAnim::NUM_ANIMATIONS)) {
189 return "UNKNOWN";
190 }
191 return ANIMATION_TABLE[animation].name;
192}
static const AnimartrixEntry ANIMATION_TABLE[]
const char * name

References ANIMATION_TABLE, and NUM_ANIMATIONS.

Referenced by fl::Animartrix::fxSet().

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