FastLED 3.9.15
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◆ ColorFromPaletteExtended() [5/5]

CRGB fl::ColorFromPaletteExtended ( const TProgmemRGBPalette32 & pal,
fl::u16 index,
fl::u8 brightness,
TBlendType blendType )

Definition at line 595 of file colorutils.cpp.hpp.

596 {
597 // Extract the five most significant bits of the index as a palette index.
598 fl::u8 index_5bit = (index >> 11);
599 // Calculate the 8-bit offset from the palette index.
600 fl::u8 offset = (fl::u8)(index >> 3);
601 // Get the palette entry from the 5-bit index
602 CRGB entry(FL_PGM_READ_DWORD_NEAR(&(pal[0]) + index_5bit));
603 fl::u8 red1 = entry.red;
604 fl::u8 green1 = entry.green;
605 fl::u8 blue1 = entry.blue;
606
607 fl::u8 blend = offset && (blendType != NOBLEND);
608 if (blend) {
609 if (index_5bit == 31) {
610 entry = FL_PGM_READ_DWORD_NEAR(&(pal[0]));
611 } else {
612 entry = FL_PGM_READ_DWORD_NEAR(&(pal[1]) + index_5bit);
613 }
614
615 // Calculate the scaling factor and scaled values for the lower palette
616 // value.
617 fl::u8 f1 = 255 - offset;
618 red1 = scale8_LEAVING_R1_DIRTY(red1, f1);
619 green1 = scale8_LEAVING_R1_DIRTY(green1, f1);
620 blue1 = scale8_LEAVING_R1_DIRTY(blue1, f1);
621
622 // Calculate the scaled values for the neighbouring palette value.
623 fl::u8 red2 = entry.red;
624 fl::u8 green2 = entry.green;
625 fl::u8 blue2 = entry.blue;
626 red2 = scale8_LEAVING_R1_DIRTY(red2, offset);
627 green2 = scale8_LEAVING_R1_DIRTY(green2, offset);
628 blue2 = scale8_LEAVING_R1_DIRTY(blue2, offset);
629 cleanup_R1();
630
631 // These sums can't overflow, so no qadd8 needed.
632 red1 += red2;
633 green1 += green2;
634 blue1 += blue2;
635 }
636 if (brightness != 255) {
637 // nscale8x3_video(red1, green1, blue1, brightness);
638 nscale8x3(red1, green1, blue1, brightness);
639 }
640 return CRGB(red1, green1, blue1);
641}
fl::UISlider brightness("Brightness", BRIGHTNESS, 0, 255)
fl::UISlider offset("Offset", 0.0f, 0.0f, 1.0f, 0.01f)
#define FL_PGM_READ_DWORD_NEAR(x)
Read a double word (32-bit) from PROGMEM memory.
unsigned char u8
Definition s16x16x4.h:132
fl::CRGB CRGB
Definition video.h:15
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2)
Representation of an 8-bit RGB pixel (Red, Green, Blue)
Definition crgb.h:38

References blend(), brightness, FL_PGM_READ_DWORD_NEAR, and offset().

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