FastLED 3.9.15
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◆ colorburn()

float fl::colorburn ( float & a,
float & b )
inline

Definition at line 161 of file engine_core.h.

161 {
162 return (1 - ((1 - a / 255.f) / (b / 255.f))) * 255.f;
163}

Referenced by fl::Engine::colorburn().

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