724 {
725
726 uint8_t index_8bit = index >> 8;
727
728 uint8_t
offset = index & 0xff;
729
730 const CRGB *entry = &(pal[0]) + index_8bit;
731 uint8_t red1 = entry->red;
732 uint8_t green1 = entry->green;
733 uint8_t blue1 = entry->blue;
734
737 if (index_8bit == 255) {
738 entry = &(pal[0]);
739 } else {
740 entry++;
741 }
742
743
744
745 uint8_t f1 = 255 -
offset;
749
750
751 uint8_t red2 = entry->red;
752 uint8_t green2 = entry->green;
753 uint8_t blue2 = entry->blue;
758
759
760 red1 += red2;
761 green1 += green2;
762 blue1 += blue2;
763 }
765
767 }
768 return CRGB(red1, green1, blue1);
769}
UISlider brightness("Brightness", 255, 0, 255, 1)
UISlider offset("Offset", 0.0f, 0.0f, 1.0f, 0.01f)
LIB8STATIC_ALWAYS_INLINE void cleanup_R1()
Clean up the r1 register after a series of *LEAVING_R1_DIRTY calls.
LIB8STATIC_ALWAYS_INLINE uint8_t scale8_LEAVING_R1_DIRTY(uint8_t i, fract8 scale)
This version of scale8() does not clean up the R1 register on AVR.
LIB8STATIC void nscale8x3(uint8_t &r, uint8_t &g, uint8_t &b, fract8 scale)
Scale three one-byte values by a fourth one, which is treated as the numerator of a fraction whose de...
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2)
Representation of an RGB pixel (Red, Green, Blue)