FastLED 3.10.6
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◆ ColorFromPalette() [6/8]

CRGB fl::ColorFromPalette ( const CRGBPalette32 & pal,
fl::u8 index,
fl::u8 brightness,
TBlendType blendType )

Definition at line 814 of file colorutils.cpp.hpp.

815 {
816 if (blendType == LINEARBLEND_NOWRAP) {
817 index = map8(index, 0, 247); // Blend range is affected by lo3 blend of
818 // values, remap to avoid wrapping
819 }
820
821 fl::u8 hi5 = index;
822#if defined(FL_IS_AVR)
823 hi5 /= 2;
824 hi5 /= 2;
825 hi5 /= 2;
826#else
827 hi5 >>= 3;
828#endif
829 fl::u8 lo3 = index & 0x07;
830
831 // const CRGB* entry = &(pal[0]) + hi5;
832 // since hi5 is always 0..31, hi4 * sizeof(CRGB) can be a single-byte value,
833 // instead of the two byte 'int' that avr-gcc defaults to.
834 // So, we multiply hi5 X sizeof(CRGB), giving hi5XsizeofCRGB;
835 fl::u8 hi5XsizeofCRGB = hi5 * sizeof(CRGB);
836 // We then add that to a base array pointer.
837 const CRGB *entry = (CRGB *)((fl::u8 *)(&(pal[0])) + hi5XsizeofCRGB);
838
839 fl::u8 red1 = entry->red;
840 fl::u8 green1 = entry->green;
841 fl::u8 blue1 = entry->blue;
842
843 fl::u8 blend = lo3 && (blendType != NOBLEND);
844
845 if (blend) {
846
847 if (hi5 == 31) {
848 entry = &(pal[0]);
849 } else {
850 ++entry;
851 }
852
853 fl::u8 f2 = lo3 << 5;
854 fl::u8 f1 = 255 - f2;
855
856 fl::u8 red2 = entry->red;
857 red1 = scale8_LEAVING_R1_DIRTY(red1, f1);
858 red2 = scale8_LEAVING_R1_DIRTY(red2, f2);
859 red1 += red2;
860
861 fl::u8 green2 = entry->green;
862 green1 = scale8_LEAVING_R1_DIRTY(green1, f1);
863 green2 = scale8_LEAVING_R1_DIRTY(green2, f2);
864 green1 += green2;
865
866 fl::u8 blue2 = entry->blue;
867 blue1 = scale8_LEAVING_R1_DIRTY(blue1, f1);
868 blue2 = scale8_LEAVING_R1_DIRTY(blue2, f2);
869 blue1 += blue2;
870
871 cleanup_R1();
872 }
873
874 if (brightness != 255) {
875 if (brightness) {
876 ++brightness; // adjust for rounding
877 // Now, since brightness is nonzero, we don't need the full
878 // scale8_video logic; we can just to scale8 and then add one
879 // (unless scale8 fixed) to all nonzero inputs.
880 if (red1) {
881 red1 = scale8_LEAVING_R1_DIRTY(red1, brightness);
882#if !(FASTLED_SCALE8_FIXED == 1)
883 ++red1;
884#endif
885 }
886 if (green1) {
887 green1 = scale8_LEAVING_R1_DIRTY(green1, brightness);
888#if !(FASTLED_SCALE8_FIXED == 1)
889 ++green1;
890#endif
891 }
892 if (blue1) {
893 blue1 = scale8_LEAVING_R1_DIRTY(blue1, brightness);
894#if !(FASTLED_SCALE8_FIXED == 1)
895 ++blue1;
896#endif
897 }
898 cleanup_R1();
899 } else {
900 red1 = 0;
901 green1 = 0;
902 blue1 = 0;
903 }
904 }
905
906 return CRGB(red1, green1, blue1);
907}
fl::UISlider brightness("Brightness", BRIGHTNESS, 0, 255)
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2)
fl::CRGB CRGB
Definition crgb.h:25
LIB8STATIC fl::u8 map8(fl::u8 in, fl::u8 rangeStart, fl::u8 rangeEnd)
Map from one full-range 8-bit value into a narrower range of 8-bit values, possibly a range of hues.
Definition lib8tion.h:467
unsigned char u8
Definition stdint.h:131
fl::CRGB CRGB
Definition video.h:18

References blend(), brightness, and map8().

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