732 {
733 if (blendType == LINEARBLEND_NOWRAP) {
734 index =
map8(index, 0, 239);
735
736 }
737
738
740 fl::u8 lo4 = index & 0x0F;
741
743
745 fl::u8 green1 = entry.green;
746 fl::u8 blue1 = entry.blue;
747
749
751
752 if (hi4 == 15) {
754 } else {
756 }
757
760
762 red1 = scale8_LEAVING_R1_DIRTY(red1, f1);
763 red2 = scale8_LEAVING_R1_DIRTY(red2, f2);
764 red1 += red2;
765
766 fl::u8 green2 = entry.green;
767 green1 = scale8_LEAVING_R1_DIRTY(green1, f1);
768 green2 = scale8_LEAVING_R1_DIRTY(green2, f2);
769 green1 += green2;
770
771 fl::u8 blue2 = entry.blue;
772 blue1 = scale8_LEAVING_R1_DIRTY(blue1, f1);
773 blue2 = scale8_LEAVING_R1_DIRTY(blue2, f2);
774 blue1 += blue2;
775
776 cleanup_R1();
777 }
778
782
783
784
785 if (red1) {
786 red1 = scale8_LEAVING_R1_DIRTY(red1,
brightness);
787#if !(FASTLED_SCALE8_FIXED == 1)
788 ++red1;
789#endif
790 }
791 if (green1) {
792 green1 = scale8_LEAVING_R1_DIRTY(green1,
brightness);
793#if !(FASTLED_SCALE8_FIXED == 1)
794 ++green1;
795#endif
796 }
797 if (blue1) {
798 blue1 = scale8_LEAVING_R1_DIRTY(blue1,
brightness);
799#if !(FASTLED_SCALE8_FIXED == 1)
800 ++blue1;
801#endif
802 }
803 cleanup_R1();
804 } else {
805 red1 = 0;
806 green1 = 0;
807 blue1 = 0;
808 }
809 }
810
811 return CRGB(red1, green1, blue1);
812}
fl::UISlider brightness("Brightness", BRIGHTNESS, 0, 255)
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2)
#define FL_PGM_READ_DWORD_NEAR(x)
Read a double word (32-bit) from PROGMEM memory.
LIB8STATIC fl::u8 map8(fl::u8 in, fl::u8 rangeStart, fl::u8 rangeEnd)
Map from one full-range 8-bit value into a narrower range of 8-bit values, possibly a range of hues.
fl::u8 lsrX4(fl::u8 dividend)
Helper function to divide a number by 16, aka four logical shift right (LSR)'s.