478 {
479 if (blendType == LINEARBLEND_NOWRAP) {
480 index =
map8(index, 0, 239);
481
482 }
483
484
486 fl::u8 lo4 = index & 0x0F;
487
488
489
490
491
493
494 const CRGB *entry = (
CRGB *)((
fl::u8 *)(&(pal[0])) + hi4XsizeofCRGB);
495
497
499 fl::u8 green1 = entry->green;
500 fl::u8 blue1 = entry->blue;
501
503
504 if (hi4 == 15) {
505 entry = &(pal[0]);
506 } else {
507 ++entry;
508 }
509
512
513
515 red1 = scale8_LEAVING_R1_DIRTY(red1, f1);
516 red2 = scale8_LEAVING_R1_DIRTY(red2, f2);
517 red1 += red2;
518
519 fl::u8 green2 = entry->green;
520 green1 = scale8_LEAVING_R1_DIRTY(green1, f1);
521 green2 = scale8_LEAVING_R1_DIRTY(green2, f2);
522 green1 += green2;
523
524 fl::u8 blue2 = entry->blue;
525 blue1 = scale8_LEAVING_R1_DIRTY(blue1, f1);
526 blue2 = scale8_LEAVING_R1_DIRTY(blue2, f2);
527 blue1 += blue2;
528
529 cleanup_R1();
530 }
531
535
536
537
538 if (red1) {
539 red1 = scale8_LEAVING_R1_DIRTY(red1,
brightness);
540#if !(FASTLED_SCALE8_FIXED == 1)
541 ++red1;
542#endif
543 }
544 if (green1) {
545 green1 = scale8_LEAVING_R1_DIRTY(green1,
brightness);
546#if !(FASTLED_SCALE8_FIXED == 1)
547 ++green1;
548#endif
549 }
550 if (blue1) {
551 blue1 = scale8_LEAVING_R1_DIRTY(blue1,
brightness);
552#if !(FASTLED_SCALE8_FIXED == 1)
553 ++blue1;
554#endif
555 }
556 cleanup_R1();
557 } else {
558 red1 = 0;
559 green1 = 0;
560 blue1 = 0;
561 }
562 }
563
564 return CRGB(red1, green1, blue1);
565}
fl::UISlider brightness("Brightness", BRIGHTNESS, 0, 255)
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2) FL_NO_EXCEPT
LIB8STATIC fl::u8 map8(fl::u8 in, fl::u8 rangeStart, fl::u8 rangeEnd) FL_NO_EXCEPT
Map from one full-range 8-bit value into a narrower range of 8-bit values, possibly a range of hues.
fl::u8 lsrX4(fl::u8 dividend) FL_NO_EXCEPT
Helper function to divide a number by 16, aka four logical shift right (LSR)'s.