390 {
391
392 uint8_t index_4bit = index >> 12;
393
394 uint8_t
offset = (uint8_t)(index >> 4);
395
396 const CRGB *entry = &(pal[0]) + index_4bit;
397 uint8_t red1 = entry->red;
398 uint8_t green1 = entry->green;
399 uint8_t blue1 = entry->blue;
400
403 if (index_4bit == 15) {
404 entry = &(pal[0]);
405 } else {
406 entry++;
407 }
408
409
410
411 uint8_t f1 = 255 -
offset;
415
416
417 uint8_t red2 = entry->red;
418 uint8_t green2 = entry->green;
419 uint8_t blue2 = entry->blue;
424
425
426 red1 += red2;
427 green1 += green2;
428 blue1 += blue2;
429 }
431
433 }
434 return CRGB(red1, green1, blue1);
435}
UISlider brightness("Brightness", 255, 0, 255, 1)
UISlider offset("Offset", 0.0f, 0.0f, 1.0f, 0.01f)
LIB8STATIC_ALWAYS_INLINE void cleanup_R1()
Clean up the r1 register after a series of *LEAVING_R1_DIRTY calls.
LIB8STATIC_ALWAYS_INLINE uint8_t scale8_LEAVING_R1_DIRTY(uint8_t i, fract8 scale)
This version of scale8() does not clean up the R1 register on AVR.
LIB8STATIC void nscale8x3(uint8_t &r, uint8_t &g, uint8_t &b, fract8 scale)
Scale three one-byte values by a fourth one, which is treated as the numerator of a fraction whose de...
CRGB blend(const CRGB &p1, const CRGB &p2, fract8 amountOfP2)
Representation of an RGB pixel (Red, Green, Blue)