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FastLED 3.9.15
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| void fl::FxEngine::pushAudioFrame | ( | const AudioFrame & | frame | ) |
Pushes an audio frame into the back buffer.
Call this between draw() calls as audio samples arrive. During the next draw(), all accumulated frames are frozen and delivered to effects via DrawContext::audio.
Definition at line 18 of file fx_engine.cpp.hpp.
References mAudioBack.