FastLED
3.9.15
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getCurrentVariantName()
const char * NoiseVariantManager::getCurrentVariantName
(
)
const
inline
Definition at line
468
of file
FxNoiseRing.h
.
468
{
469
const
char
* names[] = {
470
"Cosmic Swirl"
,
"Electric Storm"
,
"Lava Lamp"
,
"Digital Rain"
,
"Plasma Waves"
,
471
"Glitch City"
,
"Ocean Depths"
,
"Fire Dance"
,
"Nebula Drift"
,
"Binary Pulse"
472
};
473
return
names[
current_variant
% 10];
474
}
NoiseVariantManager::current_variant
uint8_t current_variant
Definition
FxNoiseRing.h:417
References
current_variant
.
NoiseVariantManager
Generated on Fri Aug 22 2025 20:59:35 for FastLED by
1.13.2