500 {
501
503
504
505 float intensity = (plasma_color.r + plasma_color.g + plasma_color.b) / 765.0f;
506
507
508 float time_scaled = time_ms *
plasma_params.time_scale * 0.001f;
509 float wave_sum = 0.0f;
510
511
512 float dx = coord.
x - 0.5f;
513 float dy = coord.
y - 0.5f;
514 float distance = sqrt(dx*dx + dy*dy);
515 float wave_phase = distance * 2.0f + time_scaled * 1.5f;
516 wave_sum = sin(wave_phase);
517
518 float hue_norm = (wave_sum + 1.0f) * 0.5f;
519
520
521 return palette.mapColor(hue_norm, intensity, intensity > 0.8f ? 1.0f : 0.0f);
522 }
UINumberField palette("Palette", 0, 0, 2)
PlasmaParams plasma_params
PlasmaWaveGenerator plasma_gen