FastLED 3.9.15
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◆ getf()

float fl::WaveSimulation2D_Real::getf ( size_t x,
size_t y ) const

Definition at line 181 of file wave_simulation_real.cpp.

181 {
182 if (x >= width || y >= height) {
183 FASTLED_WARN("Out of range: " << x << ", " << y);
184 return 0.0f;
185 }
186 const int16_t *curr = (whichGrid == 0 ? grid1.get() : grid2.get());
187 return fixed_to_float(curr[(y + 1) * stride + (x + 1)]);
188}
int y
Definition Audio.ino:72
int x
Definition Audio.ino:71
fl::scoped_array< int16_t > grid1
fl::scoped_array< int16_t > grid2
float fixed_to_float(int16_t f)
#define FASTLED_WARN
Definition warn.h:7

References FASTLED_WARN, fl::wave_detail::fixed_to_float(), grid1, grid2, height, stride, whichGrid, width, x, and y.

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