FastLED 3.9.15
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LIB8STATIC_ALWAYS_INLINE uint8_t qadd8 | ( | uint8_t | i, |
uint8_t | j ) |
Add one byte to another, saturating at 0xFF.
i | first byte to add |
j | second byte to add |
Definition at line 31 of file math8.h.
References LIB8STATIC_ALWAYS_INLINE.
Referenced by CRGB::addToRGB(), PixelController< RGB_ORDER, LANES, MASK >::dither(), PixelController< RGB_ORDER, LANES, MASK >::dither(), fl::Fire2012::draw(), fill_raw_2dnoise16into8(), fill_raw_noise8(), fillnoise8(), fl::NoisePalette::fillnoise8(), Fire2012(), Fire2012WithPalette(), inoise8(), inoise8(), inoise8(), operator+(), CRGB::operator+=(), fl::Pacifica::pacifica_add_whitecaps(), pacifica_add_whitecaps(), rgb2hsv_approximate(), and wu_water().