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FastLED 3.9.15
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Convenience functions for generating noise on circular rings.
Each function samples three z-slices of the noise space to generate independent values for each color component (H/S/V or R/G/B).
Collaboration diagram for Ring Noise Functions:Functions | |
| CRGB | fl::noiseRingCRGB (float angle, u32 time, float radius=1.0f) |
| Generate CRGB noise for a ring pattern. | |
| HSV16 | fl::noiseRingHSV16 (float angle, u32 time, float radius) |
| Ring noise functions - sample three z-slices for independent component evolution. | |
| CHSV | fl::noiseRingHSV8 (float angle, u32 time, float radius=1.0f) |
| Generate HSV8 (8-bit) noise for a ring pattern. | |