FastLED 3.9.15
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◆ getAnimationTime()

float getAnimationTime ( uint32_t now)

Definition at line 110 of file complex.h.

110 {
111 float pointf = shapeProgress.updatef(now);
112 return pointf + transition.value();
113}
UISlider transition("Transition", 0.0f, 0.0f, 1.0f, 0.01f)
TimeClampedTransition shapeProgress(TIME_ANIMATION)

References shapeProgress(), and transition().

Referenced by loop().

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