FastLED 3.10.8
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◆ draw()

void fl::Module_Experiment9::draw ( Context & ctx)
overridevirtual

Implements fl::IAnimartrix2Viz.

Definition at line 12 of file module_experiment9.cpp.hpp.

12 {
13 auto *e = ctx.mEngine.get();
14 e->get_ready();
15
16 e->timings.master_speed = 0.03;
17
18 float w = 0.3;
19
20 e->timings.ratio[0] = 0.1;
21 e->timings.ratio[1] = 0.011;
22 e->timings.ratio[2] = 0.013;
23 e->timings.ratio[3] = 0.33 * w;
24 e->timings.ratio[4] = 0.36 * w;
25 e->timings.ratio[5] = 0.38 * w;
26 e->timings.ratio[6] = 0.0003;
27
28 e->calculate_oscillators(e->timings);
29
30 for (int x = 0; x < e->num_x; x++) {
31 for (int y = 0; y < e->num_y; y++) {
32
33 e->animation.dist = e->distance[x][y];
34 e->animation.angle = e->polar_theta[x][y] + e->move.radial[1];
35 e->animation.z = 5;
36 e->animation.scale_x = 0.001;
37 e->animation.scale_y = 0.1;
38 e->animation.scale_z = 0.1;
39 e->animation.offset_y = -10 * e->move.linear[0];
40 e->animation.offset_x = 20;
41 e->animation.offset_z = 10;
42 e->animation.low_limit = 0;
43 e->show1 = e->render_value(e->animation);
44
45 e->pixel.red = 10 * e->show1;
46 e->pixel.green = 0;
47 e->pixel.blue = 0;
48
49 e->pixel = e->rgb_sanity_check(e->pixel);
50
51 e->setPixelColorInternal(x, y, e->pixel);
52 }
53 }
54}

References fl::FL_NO_EXCEPT, fl::x, and fl::y.