FastLED 3.9.15
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◆ resetFloor()

void fl::audio::SoundLevelMeter::resetFloor ( )
inline

reset so the next quiet block will re-initialize your floor

Definition at line 97 of file audio.h.

97 {
98 mDbfsFloorGlobal = FL_INFINITY_DOUBLE; // infinity<double>
99 mOffset = 0.0;
100 }
#define FL_INFINITY_DOUBLE
Definition math.h:50

References FL_INFINITY_DOUBLE, FL_NOEXCEPT, mDbfsFloorGlobal, and mOffset.